Real Life Roulette

Mission:

------- 00 --------

The Window

There is no Mission 00

The Dealer now draws again, choosing from either the Mission rolled, the one above, or the one below it.  For example, if  #20 were Shuffled, Mission #19, #20, or #21 could be chosen.

If a 13 is drawn (or chosen), The Window is lost and a new Mission is drawn.  If The Window is miraculously drawn a second time, any Mission may be chosen.  Keep in mind that The Window can never be chosen in this way; it must be drawn randomly.

Twist:

------- 00 --------

There is no Mission 00

The Dealer now draws again, choosing from either the Twist rolled, the one above, or the one below it.  For example, if  #20 were Shuffled, Twist #19, #20, or #21 could be chosen.

Real Life Roulette V 1.0
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